Leader: King Roivas Gilbereth – old and wise but a little anti-social, he has never been seen by the average public

Important figures:
Advisor to the King (name unknown): a female who is often behind the scenes and works closely with the king’s family, but is rarely seen or heard from directly
Baron Valinoth Gilbereth of Shadaar: the king’s oldest child, he is a relatively lax and nonchalant elentari who prefers to enjoy his time and not meddle in politics more than his lineage demands
Baroness Callisthene Gilbereth of Ceridwin: the king’s daughter, she is a dedicated, open-minded knocmilna who has become the public face of Ethlinspire; she will be the only person available for direct contact in Ethlinspire by those not already established as citizens with contacts
Baron Therin Gilbereth of Illyia: the youngest child, the asurkian’s inexperience and youth is quite apparent in his attitudes yet his wisdom is beyond his years; he is old-fashioned in many ways and prefers the conservative and elitist thinking of his elders.

Dean Alastair of Astraes: Very well-rounded, firm but kind, Elentari
Dean Erudrithe of Helos:  Proper, very strict about organization but otherwise charismatic, Elentari
Dean Karbuncle of Tera’Gebrell: The kind of person you would never expect to be a professor of anything, let alone a dean, halfling
Dean Maori of Khepri’is: Belief in purity and virtue related to Mystical teachings, asurkian, female
Dean (name unknown) of Nepthys: only rumors are known of this titled figure
Dean El’lefrith of Tajin’El: Extremely passionate, a little quirky, knocmilna

Domestic products: Esoteric knowledge, books, maps, etc. Fish. Magic items. Experimental magics. Alchemy, medicine, scrolls; especially advanced substances and scrolls.
Ethlinspire is mostly self-sustained and doesn’t trade often.

Relations with other nations:
Dragonheld – Ethlinspire holds great respect for the dragons and endeavors to work with them as often as possible in sharing knowledge. It is the only kingdom they would consider going to war for.
Narovo – Ethlinspire does trade with Narovo for many ritual components and other such things. A generally positive but primarily lax relationship.
Chindius – Outside of the pact Ethlinspire has with Chindius to protect them, they do some trade with the neighboring kingdom and have a fairly positive opinion of them. They would fight alongside them if they must but prefer to keep the kingdoms as separate as possible. Chindius is also on the receiving end of the things and people unwanted by Ethlinspire.
Kajorelle – The two kingdoms have been working together recently and in the past to discover new alchemy, medicine, etc. Kajorelle frowns on Ethlinspire’s attitudes toward Necromancy but Ethlinspire believes Kajorelle to be too open-minded in dealing with people. It’s a mutual dislike of the others’ practices but a respect for them as a nation. Peaceful allies. Ethlinspire would also fight alongside them if necessary.
Haven – Ethlinspire is disgusted with Haven and looks down on them, barely recognizing them as kingdom. They can’t imagine such savage, evil, and tainted creatures to be capable of any logical or good decisions.
Ebrus, Westerland, Myzentius, Hydrianus – Ethlinspire is apathetic to these former baronies with which they have had no serious dealings. The only opinions they might have are regarding individual cities or individuals, though most people of Shadaar will share tales of rampant, savage undead in Ebrus and ludicrous practices of trade in Myzentius.

Brief summary of culture:
Ethlinspire is the kingdom of the elves, some of whom were already present in Terath and some of whom migrated from Il’lithoria. It is an elitist society with their greatest focus on knowledge in all things, including different cultures. They are primarily isolated from the rest of the continent, a large and magical wall stretching their border from Chindius and the Bay of Longing to Narovo and the Elven Sea. There are a few large gates in the wall to allow trade and some interaction with the outside world. The deeper (or more east) one goes into Ethlinspire, the more traditional the people become.

Ethlinspire has a very widespread selection of attitudes regarding different magics and mundane skills, but in general the kingdom supports the greatest study of any and all of these. Necromancy is not and has never been illegal as it is considered a necessary part of the greater magics. The King has an attitude of “Necromancy itself is not dangerous; it is only dangerous when placed in the wrong hands.” While the kingdom acknowledges that Necromancy may very well be linked to the creation of Necrovoids, they believe that Necrovoids could be a productive tool as well and study them at every opportunity. They also believe that Mystic creates similar voids. Their attitudes toward these things are not quite so equal to Thalomere’s belief in balance and symmetry as they are a belief in a circle of all things. “When we die, we become grass. The antelopes eat the grass.” Circle of Life stuff. Everything has a role to play. Where in other kingdoms, medicine and smithing may be frowned upon as a lesser skill, it is as strongly encouraged in Ethlinspire as anything else. Ceridwin is home to enormous hospitals and forges and the skilled artisans of these often work with the researchers and scientists of Ki to experiment with new alchemical and medical substances as well as different or better ways to forge items.

Brief known history:
The present King Gilbereth has been reigning King for hundreds of years. There is little known of the elven history to any who have not been living there for decades.

5 things you should know:
1. The Tower of Ethlinspire is visible from far away, a vast expanse that stretches for miles in diameter. It is unknown how many levels the Tower consists of as there is rumor that the highest levels are only empty shells which contain portals to other locations. There are at least 62 levels; one would estimate 80. Only up to the fifth level has the potential to be visited by non-lasting citizens; it must still be achieved through high honors.

2. All major holidays are celebrated, as well as the crowning of the present King of Ethlinspire known simply as the Day of Renewal (“Galadrien’haruel”, occurring on the 12th of August).

3. Ethlinspire hates the Under Realm. All entrances into and exits out of the Under Realm are purged when found and all troglodytes and xelaque are deported into Chindius. There are rare exceptions of troglodytes and xelaque, but they will always suffer persecution and racism.

4. All savage or unintelligent demon and undead are exiled without exception. Intelligent undead are judged on an individual basis. They suffer similar racism and prejudice but can prove themselves to be intellectuals and scholars as much as the living. Those loyal to the Kingdom of the Night or the leaders thereof are never accepted so fully as those who become citizens of Ethlinspire. There is still not a large population of undead or demons in the kingdom.

5. The most elite of Elentari are sent to the school “Ro’Nivar” from the ages of 10-14, to train in their chosen weapon. Most of these fighters will never waver from their specific fighting style and the vast majority of guards within the King’s court are selected from those who excel within this school and their chosen university.

Geography:
Ethlinspire is comprised of only three baronies which are currently resided in: Shadaar, Ceridwin, and Illyia.
Shadaar, although containing one of the main universities of Ethlinspire (Tera’Gebrell), is thought to be the main business center of the kingdom. This is the barony which borders The Wall of Ethlinspire. All land-locked trade and the vast majority of ports are all located within this barony. The capital, Loch, is the third largest port in Terath and is considered to be the single most active point of trade with those outside of the kingdom. The majority of Ethlinspire’s military is also stationed in this barony, where they pursue paths outside of combat as the elves rarely see a full war. Though Shadaar is the center of business within Ethlinspire, the kingdom is still not considered a normal source of trade. This is where you will find the most racial diversity outside of the Tower and where people are generally more open-minded in their attitudes and willing to test “new-age” theories.

Ceridwin is divided into two main areas: Ceridwin Major and Ki (Ceridwin Minor).
Ki is the smaller area, extending from the Tower of Ethlinspire, which it includes, northward within the central barony. It is considered to be primarily the educational district and features three of the kingdom’s six best universities. The greatest school, the University of Astraes, is located in the first and second levels of the Tower of Ethlinspire. The Tower itself would be considered the “capital” of Ki if there were one. It is filled primarily with scholars, professors, and researchers. The Universities of Helos and Khepri’is are also in this area.
Ceridwin Major, usually simply called “Ceridwin”, consists of the remainder of the barony of Ceridwin, from the Tower (excluding the Tower) southward in the central area. This area consists of three main areas within it. Though the areas are not named, each has its own large city. Drej is the name of the town near the sea where residency is often only obtained by research scientists and explorers. While many study the ocean as a whole, others research things entirely in their keeps, attempting to breed plants or animals, to isolate certain magic, or to attempt to further the fields of medicine and smithing.
The middle area is where the capital city of Ethlinspire resides: Gilbereth. This is where nobles will often gather for court and is the largest city within the kingdom without question. The King’s castle is at the center of this large and prosperous capital. It includes the fourth of the great universities, Tajin’El. It also houses one of the continent’s largest hospitals and the fifth largest forge. Both are used for purposes of research in addition to active production. Outside of the government and this being a central location in times of conflict, it is a widely residential area.
The northeastern area of Ceridwin is composed of a mixture of small towns, farming land, and wild area. The most populated city, Vander, is located in the north-most central area of Ceridwin Major. Vander is still fairly small in comparison with many of the other cities, though its council is considered one of the most knowledgeable voices of “the people.”

Illyia is an extremely peaceful barony situated at the northeast most area of Ethlinspire. It is an area with no great cities, but several smaller ones. It is where most of the oldest and most power elves of Ethlinspire reside. This is considered to be the traditional and conservative barony. The greatest library of the kingdom, outside of the tower, is found here. There is extremely little racial diversity here outside of asurkian, knocmilna, and elentari. The University of Nepthys is situated on the northern most coast of Ethlinspire in a city of the same name.

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