Forums › Out Of Game Forums › Rules War › Rules Update (Books) – Aug 2019
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August 21, 2019 at 10:23 am #81751
Gomez
Keymaster@jolarHey Everyone!
Here we go! I have a new set of books out just in time for Aug Weekender.
I have a line by line for the changes in each book.Here are the new links:
Core Rulebook Changes
Retirement (pg 74)
Adventure’s Package – This is Mythic Realms new approach to retirement, it will hopefully resolve many issues with retirement we have experiences in the last couple decades. The game has experienced more retirement and progression to new characters in the last 5 years then ever, and it is time to address the issues.
Invisibility 5 / Negate Ethereal (pg 35)
Added the language about what happens if the invisible target is rendered unconscious or worst. The invis drops. The assassins and artificers ability to invis the dying supersedes this rule.
Vigor (pg 44)
Vigor has had it’s status curing elements removed, but it has remained the cheapest utility agility in the game because we have done this. Alchemy Artificing has received a common new recipe to assist those that continue to want that additional benefit.Book of Heroes Changes
Bard (pg 15)
Force Mimic Magic – This spell cannot be used to mimic any Tier 3 force spells, like Spirit of Light and Abyssal Blade.
Vault Breaker (pg71)
Hand Shake Steal Ring – This skill was removed. After years of conversations, it was decided to replace this skill with a couple other skills more fitting to the new flow of the renamed vault breaker.
Vault Breaker (pg72)
Improved Trap Searching – Allows the Vault Breaker to gain more Conceal for the purpose of finding traps.
Multiple Searches – Allows the Vault Breaker to search multiple bodies or locks at the same time.Book of Secrets Changes
Alchemy (pg 24)
Superior Rejuvenating Alchemy Expertise – Common Proficiency Lowered
Alchemy (pg 24)
Superior Rejuvenating Alchemy Expertise – Restorative Vigor Common Recipe Added
Ritual (pg149)
Bring Forth Crimson Ruin – Updated requirement to Storm of Element
Ritual (pg151)
Create Food and Water – Added shorter duration to purifying effect, it would be to powerful if the purify effect was as lasting as the food for the intent of this ritual.
Ritual (pg 154)
Hand of Darkness, Hand of Element, Hand of Death, Hand of Life, Hand of Radiance: Updated with Wave of Progression.
Ritual (pg 156)
Harvest Draconic Power – Added Casting Time
Ritual (pg 156)
Invoke Ritual Fireball – Updated requirement to Storm of Element
Ritual (pg 159)
Radiant Anointment – Updated requirement to Storm of Radiance
Ritual (pg 160)
Shatter this Realm – Updated requirement to Hand of Wizard
Ritual (pg 162)
Soul of the Element – Updated requirement to Storm of Element
Ritual (pg 163)
Strike of True Radiance – Updated requirement to Storm of Radiance
Ritual (pg 164)
Wave of Darkness, Wave of Element, Wave of Radiance: Updated them to Common Recipes, changed prerequisites, damage, and cost.Force Spell Short List (pg 171)
Eldritch Echo – added to list.
Force Spell List (pg 172)
Eldritch Echo – added to list.
Force Spell List (pg 173)
Force Mimic Magic – This spell cannot be used to mimic any Tier 3 force spells, like Spirit of Light and Abyssal Blade.Thank you everyone for all your feedback and patience. Please email me with any questions.
Gomez
- This topic was modified 3 years, 7 months ago by Gomez.
August 21, 2019 at 3:22 pm #81755Staff Director
Participant@mythic-realmsAs always our amazing Rules Director knocks it out of the park!
Your hard work in managing and progressing our games ruleset is to a platinum standard and your dedication to a democratic feedback process and making hard calls is greatly appreciated.
Thanks for the “patch notes”, with plenty of time to study before the Weekender!
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